Sunday, April 5, 2015

April 2015 is Yuji Naka Month!

If there's one classic game series that I know next to nothing about, it'd be Sonic. But while my actual experience with the games may be lacking, I am more than aware of the impact they've had on the game industry and the icon the blue blur has become over the years... Even if some of his more recent adventures have been less than well received.

Sonic the Hedgehog start screen


Thus, in an attempt to spice up the themes for the 2015 Community Game-Alongs, I've decided to dedicate April to the former head of the Sonic Team and lead programmer for Sonic the Hedgehog, Yuji Naka! His latest title, Rodea the Sky Solider, has finally come out in Japan for 3DS, Wii U, and, oddly enough, the Wii, after reportedly being completed all the way back in 2011. And if that isn't cause for celebration, I don't know what is! Unfortunately, my powers are not omnipotent, so I did not foresee NIS America announcing the North American and European release for this September. Unfortunately, those of you without a Japanese system will just have to play a different Yuji Naka title this month. But don't worry, there's more than enough to choose from!


If you're new to the Chic Pixel Community Game-Alongs, all you need to do to participate is play a game that fits the theme and share your experiences! This month, the hashtag for social media will be #NakaMonth, so please use that so others can find your contributions. For ease of choice, I've decided to include all games under the Sonic brand, regardless of whether Yuji Naka personally worked on them, as well as other games that have a very strong Sonic influence. But if Sonic isn't your thing, don't worry! The prolific Mr. Naka has worked on a wide range of titles, including: 

Phantasy Star cover art

Phantasy Star series – I'm not going to dwell on the fact that SEGA still hasn't released Phantasy Star Online 2 in North America/Europe despite having an official English version (sob), but if you want some RPG action this month, look no further than Yuji Naka's other major claim to fame, the Phantasy Star series. The original game is undoubtedly a classic, and it also happens to be on nearly every platform imaginable, so it shouldn't be hard to pick up if you don't already own it in some fashion. 

Fishing Resort Wii screenshot Xiphactinus


Fishing Resort (Wii) – Why yes, Yuji Naka made a fishing game. What can't the man do?! I can see you rolling your eyes on the other side of the screen, but I will preach the good word of Fishing Resort until the cows come home. It's so much more than a fishing game – it's a fishing resort simulator, where you create your own adorable avatar and just chill on some sweet island resorts while catching fish and taking snapshots. If you're looking for something low-key and fun, you can't do better than Fishing Resort. Trust me. 

ChuChu Rocket Japanese GBA box art


ChuChu Rocket! (Dreamcast, GBA, iOS/Android) – If puzzle games are more your speed, than the Dreamcast classic ChuChu Rocket! may be worth a play (if you haven't played it to death already, that is!). As the most hectic cat and mouse game on the market, ChuChu Rocket! might make you a little dizzy with its craziness before you get the hang of it, but once you do, it's one of the best multiplayer puzzle games out there. There's plenty to enjoy in the single player mode, too. 


As always, there are many more eligible games than the ones I've listed, so I suggest heading over to Yuji Naka's Wikipedia page for some more ideas. Did you know he even worked on StreetPass Manor?! 

7 comments:

  1. It's a great month. Rodea Wii U is questionable, but Wii, superb is what the net is saying, but I'll need to wait on my wiimote to confirm for you.


    But some personal favourites to recommend for NakaMonth


    NiGHTs into dreams
    Sonic 2/Advance1/Rush
    Phantasy Star Online

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  2. So the verdict so far is that the Wii U version isn't so hot? That's interesting, as I think I was reading the Wii version is closest to Naka's original vision...? Can't wait to hear your thoughts!


    And thanks for the recommendations! I think I'm going to spend some more quality time with Fishing Resort, but I'd really like to get at least one Sonic game under my belt, too. Maybe it's time to import Advance! (bonus points for being a Japanese GBA game with great cover art)

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  3. Yeah, that's what I have gathered, apparently the Wii version was completed ages ago? I am really baffled as to why it didn't come out earlier?


    Anyway, the Wii U version seems be running into issues for much the same reason Sonic Adventure did, trying to do too many things outside the core fun part of the gameplay loop.


    There is a clear crystal of something amazing there, which I suspect the Wii version will let shine. Will update later on that front.


    Sonic Advance is pretty cool. You could probably buy it for your Wii U pretty cheap. Sonic Advance is probably the closest to a classic game since Sonic 2 as well (even sonic 3 is less classic sonic than advance in some respects). And if you find normal sonic style gameplay isn't your thing, you can always try amy rose. However, I should admit, I have never liked the sprite work in advance 1 for anyone other than Amy.


    Sonic 2 is probably a better game, but Sonic Advance has multiple characters, saves and so on.


    If you are looking for a Sonic highlights though, 2, 3&Knuckles, Advance, Rush and Generations are probably the main ones to look into. Advance 2/3 are both quite good, but 2 is a little too leap of faithish, and 3 is plain strange, although well worth playing too.

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  4. Thanks for all the suggestions! I'm sure I have at least one or two of the early Sonic games in my collection somewhere, so maybe I'll give them a go before buying Advance.. Spare my poor wallet at least a little while @_@

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  5. So finally got to the wii version...


    Man it's brighter, plays generally better... Seems a little too inlove with just being a wiimote only game, a nunchuck would save it's few major problems. But when it's flowing it is just wonderful. It's currently got potential to be up there with Sin and Punishment as one of the better games for the platform.

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  6. Seems so strange that they would be pushing the Wii U version as the "main" version! What about the people who didn't get the first print... They'll have to buy used or never get to play it! Wish they could have at least bundled the Wii version with all Wii U copies or something.


    Thanks for the update!

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  7. I think there are a lot of reasons for it. Mainly, could you even sell a wii game stand alone in this day and age? And given various resolution gates between PS4/XB1, they probably thought they couldn't push a 480p game in a world that goes crazy when something is sub 1080p.


    The Wii version is also a lot more arcadey, and I imagine that turns a certain group off. Also the Wiimote only controls means that it uses a control scheme not everyone has.


    But yeah, the whole decision making process behind Rodea is a story I really really want to see.

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